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IWMPNetwork::bufferingTime property

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The bufferingTime property gets or sets the amount of time in milliseconds allocated for buffering incoming data before playback begins.

Syntax

public System.Int32 bufferingTime {get; set;}

Public Property bufferingTime As System.Int32

Property value

A System.Int32 that is the buffering time in milliseconds, which ranges from zero to 60,000 with a default value of 5,000.

Examples

The following code example uses bufferingTime to specify the number of seconds allocated for buffering incoming data. A text box allows the user to enter a new value for bufferingTime, and the property is updated in response to the Click event of a button. The AxWMPLib.AxWindowsMediaPlayer object is represented by the variable named player.

private void setBufTime_Click(object sender, System.EventArgs e)
{
    // Retrieve input from the user and convert it to an integer.
    int newTime = System.Convert.ToInt32(bufText.Text);

    // Test whether the integer is within the valid range. 
    if (newTime >= 0 & newTime <= 60) 
    {
        // Set the new bufferingTime in miliseconds.
        player.network.bufferingTime = (newTime * 1000);
    }
    else
    {
        System.Windows.Forms.MessageBox.Show("Buffering time must be between 0 and 60.");
    }
}

Public Sub setBufTime_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles setBufTime.Click

    &#39; Retrieve input from the user and convert it to an integer.
    Dim newTime As Integer = System.Convert.ToInt32(bufText.Text)

    &#39; Test whether the integer is within the valid range. 
    If (newTime >= 0 And newTime <= 60) Then

        &#39; Set the new bufferingTime in miliseconds.
        player.network.bufferingTime = (newTime * 1000)

    Else

        System.Windows.Forms.MessageBox.Show(&quot;Buffering time must be between 0 and 60.&quot;)

    End If

End Sub

Requirements

Requirement Value
Version
Windows Media Player 9 Series or later
Namespace
WMPLib
Assembly
Interop.WMPLib.dll (Interop.WMPLib.dll.dll)

See also

IWMPNetwork Interface (VB and C#)