SocketAddress Class
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Stores serialized information from EndPoint derived classes.
Inheritance Hierarchy
System. . :: . .Object
System.Net..::..SocketAddress
Namespace: System.Net
Assembly: System (in System.dll)
Syntax
'Declaration
Public Class SocketAddress
public class SocketAddress
public ref class SocketAddress
type SocketAddress = class end
public class SocketAddress
The SocketAddress type exposes the following members.
Constructors
Name | Description | |
---|---|---|
SocketAddress | Creates a new instance of the SocketAddress class using the specified address family and buffer size. |
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Properties
Name | Description | |
---|---|---|
Family | Gets the address family for the current address. | |
Item | Gets or sets the specified index element in the underlying buffer. | |
Size | Gets the underlying buffer size of the SocketAddress. |
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Methods
Name | Description | |
---|---|---|
Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.