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SocketAddress Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Stores serialized information from EndPoint derived classes.

Inheritance Hierarchy

System. . :: . .Object
  System.Net..::..SocketAddress

Namespace:  System.Net
Assembly:  System (in System.dll)

Syntax

'Declaration
Public Class SocketAddress
public class SocketAddress
public ref class SocketAddress
type SocketAddress =  class end
public class SocketAddress

The SocketAddress type exposes the following members.

Constructors

  Name Description
Public method SocketAddress Creates a new instance of the SocketAddress class using the specified address family and buffer size.

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Properties

  Name Description
Public property Family Gets the address family for the current address.
Public property Item Gets or sets the specified index element in the underlying buffer.
Public property Size Gets the underlying buffer size of the SocketAddress.

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Methods

  Name Description
Public method Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

System.Net Namespace