GWES OS Design Development (Windows CE 5.0)
Windows CE enables OS design developers to customize the look and behavior of many aspects of their user interface.
In This Section
- GWES Overview
Provides information about the modules and components that implement GWES, and GWES related sysgens. - Customizing Dialog Boxes and Message Boxes
Describes customizations for such dialog and message box attributes as size and location, as well as implementations for headless systems. - Customizing a UI Component
Documents customizable UI components, such as Out of Memory UI, Startup UI, and Touch Screen Calibration UI. - Creating a Skin
Describes skins for use with common controls, window controls, and the nonclient area of windows. - How to Implement Screen Rotation
Provides the steps necessary to rotate the screen on a Windows CE-based target device. - Customizing System Colors
Describes customizations for system colors, such as those used for buttons, title bars, and text. - Implementing Notifications
Decribes how to implement notifications to informing a user and/or applications that an event has occurred. - Using Applications in Landscape and Portrait Modes
Describes how configure an OS design to support applications that can switch between landscape and portrait display modes. - Notification Reference
Provides reference information about how to implement notifications. - Out of Memory User Interface Reference
Provides OS design developers with reference information for the out of memory system. - Startup User Interface Reference
Provides OS design developers with reference information for the startup UI. - GWES OS Reference
Provides OS design developers with reference information for controlling various aspects of the user interface.
Related Sections
Provides a list of topics related to adding and customizing elements of an OS design.
Describes the available options and techniques for customizing the Windows CE shell.
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