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DDGPE Reference

Other versions of this page are also available for the following:

Windows Mobile Not SupportedWindows Embedded CE Supported

8/28/2008

This language reference section contains descriptions of the DDGPE programming elements.

In This Section

  • DDGPE Base Classes
    Describes the Microsoft DirectDraw® Graphics Primitive Engine (DDGPE) base classes, and how the GPE classes have been extended to support DirectDraw.
  • DDGPE Interface Definition
    Describes the interface definition that allows driver developers to readily implement a simple DirectDraw hardware abstraction layer (DDHAL).