OBJTYPEINFO (Windows Embedded CE 6.0)
1/6/2010
This structure is used to store information about an object type.
Syntax
typedef struct tagObjTypeInfo {
UINT cbStruct;
OBJTYPENAMEW szObjType;
UINT uFlags;
WCHAR szName[80];
UINT cObjects;
UINT cbAllObj;
FILETIME ftLastModified;
} OBJTPYEINFO, *POBJTYPEINFO;
Members
- cbStruct
Size of the structure in bytes. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function.
- szObjType
Null-terminated string that contains the name of the object type. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function.
- uFlags
Reserved.
- szName
Null-terminated string that contains the name of a file system object storing all these objects. The device provider should populate this member in its GetObjTypeInfo implementation.
- cObjects
Number of existing objects of this type. The device provider should populate this member in its GetObjTypeInfo implementation.
- cbAllObj
Total number of bytes used to store existing objects. The device provider should populate this member in its GetObjTypeInfo implementation.
- ftLastModified
Specifies the last time any object was modified. The device provider should populate this member in its GetObjTypeInfo implementation.
Requirements
Header | cesync.h |
Windows Embedded CE | Windows CE 2.0 and later |