SPINTERFERENCE (Windows Embedded CE 6.0)
1/6/2010
This enumeration defines possible causes of interference or poor recognition with the input stream.
Syntax
typedef enum SPINTERFERENCE{
SPINTERFERENCE_NONE = 0,
SPINTERFERENCE_NOISE,
SPINTERFERENCE_NOSIGNAL,
SPINTERFERENCE_TOOLOUD,
SPINTERFERENCE_TOOQUIET,
SPINTERFERENCE_TOOFAST,
SPINTERFERENCE_TOOSLOW
} SPINTERFERENCE;
Elements
- SPINTERFERENCE_NONE
Private event. Do not use.
- SPINTERFERENCE_NOISE
The SR engine interprets the sound being received as noise. This event is generated when there is a SOUND_START notification followed by a SOUND_END notification, without an intervening PHRASE_START notification. This event is also generated during dictation if, after a series of hypotheses, it is determined that the signal is noise.
- SPINTERFERENCE_NOSIGNAL
A sound is received but it is of a constant intensity, or the microphone is unplugged or muted.
- SPINTERFERENCE_TOOLOUD
A sound is being received but the stream intensity is too high for discrete recognitions.
- SPINTERFERENCE_TOOQUIET
A sound is being received but the stream intensity is too low for discrete recognition
- SPINTERFERENCE_TOOFAST
The words are spoken too quickly for discrete recognitions.
- SPINTERFERENCE_TOOSLOW
The words are spoken too slowly, and excessive time between words is indicated.
Requirements
Header | sapi.h, sapi.idl |
Windows Embedded CE | Windows CE .NET 4.1 and later |