IClassFactory2 (Windows Embedded CE 6.0)
1/6/2010
This interface enables a class factory object, in any object server, to control object creation through licensing.
This interface is an extension to IClassFactory. This extension enables a class factory executing on a licensed machine to provide a license key that can be used later to create an object instance on an unlicensed machine.
Such considerations are important for objects like controls that are used to build applications on a licensed machine.
Subsequently, the application built must be able to run on an unlicensed machine.
The license key gives only that one client application the right to instantiate objects through IClassFactory2 when a full machine license does not exist.
This interface is not marshaled by the OS. You can marshal this interface by writing your own marshaling code.
When to Implement
Implement this interface on a class factory object to control object creation through a license.
A class that supports licensing should be marked in an object's type information with the [licensed] attribute on the object's coclass entry.
The CreateInstance method inherited from IClassFactory is allowed to return CLASS_E_NOTLICENSED to indicate that object creation is controlled through licensing.
The caller can create an instance of this object only through IClassFactory2::CreateInstanceLic if the caller has a license key obtained from IClassFactory2::RequestLicKey.
Otherwise, no object creation is allowed.
When to Use
Use this interface to create licensed objects or to obtain a license key that can be used in later creations.
Methods in Vtable Order
IUnknown method | Description |
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Returns pointers to supported interfaces. |
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Increments the reference count. |
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Decrements the reference count. |
IClassFactory method | Description |
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Creates an uninitialized object. |
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Locks object application open in memory. |
IClassFactory2 method | Description |
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Fills a LICINFO structure with information on the licensing capabilities of this class factory. |
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Creates and returns a license key that the caller can save and use later in calls to IClassFactory2::CreateInstanceLic. |
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Creates an instance of the licensed object given a license key from IClassFactory2::RequestLicKey. |
Remarks
To determine whether the platform supports this interface, see Determining Supported COM APIs.
Requirements
Header | ocidl.h, ocidl.idl |
Library | ole32.lib, uuid.lib |
Windows Embedded CE | Windows CE 3.0 and later |