DirectShow Architecture for Filter Developers (Windows Embedded CE 6.0)
1/6/2010
This section describes the DirectShow architecture at a level of detail appropriate to filter development. Before reading the following topics, you should read the topics in Getting Started with DirectShow and DirectShow Architecture. If you are writing a DirectShow application but not developing any filters, you can probably safely skip these topics, or else skim through them.
- Overview of the Filter Connection Process
- Connection Implementation in the Base Classes
- Data Flow in the Filter Graph
- Time and Clocks in DirectShow
- Quality-Control Management