AddAfterI (Windows Embedded CE 6.0)
1/6/2010
Inserts a node after the specified node.
Syntax
POSITION AddAfterI(
POSITION pos,
void *pObj
);
Parameters
- pos
Position after which to add the node.
- pObj
Pointer to the object to add.
Return Value
Returns the position of the inserted object.
Remarks
The following member function adds x to the start, which is equivalent to calling the CBaseList::AddHeadI member function.
AddAfterI(NULL,x)
If the list insertion fails, some elements might have been added.
Existing positions in the list, including the position specified in the pos parameter, remain valid.
The following two member functions are equivalent even in cases where pos is NULL or the Next(p) parameter is NULL. (This is similar for the mirror case.)
AddAfterI (p,x)
AddBeforeI(Next(p),x)
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later |