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IXRDoubleKeyFrame (Windows Embedded CE 6.0)

1/6/2010

This class defines an animation segment with its own target float value and interpolation method for an IXRDoubleAnimationUsingKeyFrames object.

Syntax

class IXRDoubleKeyFrame : public IXRDependencyObject

Methods

Method Description

IXRDoubleKeyFrame::GetKeyTime

Retrieves the time at which the target float value for this key frame is reached.

IXRDoubleKeyFrame::GetValue

Retrieves the target float value of this key frame.

IXRDoubleKeyFrame::SetKeyTime

Sets the time at which the target float value for this key frame is reached.

IXRDoubleKeyFrame::SetValue

Sets the target float value of this key frame.

Remarks

IXRDoubleKeyFrame is a class that defines key frames for three techniques of key frame animation: IXRDiscreteDoubleKeyFrame, IXRLinearDoubleKeyFrame, IXRSplineDoubleKeyFrame. To animate a float value by using key frames, you define an IXRDoubleAnimationUsingKeyFrames animation and populate its key-frames collection with one or more objects of type IXRDiscreteDoubleKeyFrame, IXRLinearDoubleKeyFrame, or IXRSplineDoubleKeyFrame

Note

The name of this XAML element is generated by the Microsoft Expression Blend 2 IDE and includes "double" in order to maintain parity with the name of its equivalent XAML element in the source XAML markup. However, in Silverlight this object represents a float instead of a double.

Inheritance Hierarchy

IXRDependencyObject

    IXRDoubleKeyFrame

        IXRDiscreteDoubleKeyFrame

        IXRLinearDoubleKeyFrame

        IXRSplineDoubleKeyFrame

.NET Framework Equivalent

System.Windows.Media.Animation.DoubleAnimationUsingKeyFrames

Requirements

Header XamlRuntime.h
sysgen SYSGEN_XAML_RUNTIME
Windows Embedded CE Windows Embedded CE 6.0 R3

See Also

Reference

Classes for Visual Appearance and Behavior