XRRect (Windows Embedded CE 6.0)
1/6/2010
This structure locates the four sides of a rectangle.
Syntax
struct XRRect{
float left;
float top;
float right;
float bottom;
};
Members
- left
Indicates the x-coordinate of the left side of the rectangle.
- top
Indicates the y-coordinate of the top side of the rectangle.
- right
Indicates the x-coordinate of the right side of the rectangle.
- bottom
Indicates the y-coordinate of the bottom side of the rectangle.
Remarks
You can use XRRect to specify properties for classes and structures that relate to graphical presentation.
Do not confuse XRRect and IXRRectangle. XRRect is a data structure that you can use to specify rectangular regions as a single property value. However, XRRect has no meaning of its own or any direct UI connotation. The meaning of XRRect depends on how a class handles it as a value for a particular property. In contrast, IXRRectangle is derived from IXRShape and is therefore an IXRUIElement object. You can specify an IXRRectangle as a XAML element and thereby create an instance of a rectangular shape that can process input events.
.NET Framework Equivalent
System.Windows.Rect
Requirements
Header | XamlRuntime.h |
sysgen | SYSGEN_XAML_RUNTIME |
Windows Embedded CE | Windows Embedded CE 6.0 R3 |