Receive Method (Byte[], SocketFlags)
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Receives data from a bound Socket into a receive buffer, using the specified SocketFlags.
Namespace: System.Net.Sockets
Assembly: System (in System.dll)
Syntax
'Declaration
Public Function Receive ( _
buffer As Byte(), _
socketFlags As SocketFlags _
) As Integer
public int Receive(
byte[] buffer,
SocketFlags socketFlags
)
public:
int Receive(
array<unsigned char>^ buffer,
SocketFlags socketFlags
)
member Receive :
buffer:byte[] *
socketFlags:SocketFlags -> int
public function Receive(
buffer : byte[],
socketFlags : SocketFlags
) : int
Parameters
- buffer
Type: array<System. . :: . .Byte> [] () [] []
An array of type Byte that is the storage location for the received data.
- socketFlags
Type: System.Net.Sockets. . :: . .SocketFlags
A bitwise combination of the SocketFlags values.
Return Value
Type: System. . :: . .Int32
The number of bytes received.
Remarks
The Receive method reads data into the buffer parameter and returns the number of bytes successfully read. You can call Receive from both connection-oriented and connectionless sockets.
This overload only requires you to provide a receive buffer and the necessary SocketFlags. The buffer offset defaults to 0, and the size defaults to the length of the byte parameter.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see dd66cd4c-b087-415f-9c3e-94e3a1835f74.