BumpBar.EventUnits Property
Contains a bitwise mask of the unit(s) when some events are delivered.
Namespace: Microsoft.PointOfService
Assembly: Microsoft.PointOfService (in microsoft.pointofservice.dll)
Usage
'Usage
Dim bumpBar1 As BumpBar
Dim returnValue As DeviceUnits
returnValue = bumpBar1.EventUnits
Syntax
'Declaration
Public MustOverride ReadOnly Property EventUnits() As DeviceUnits
public abstract DeviceUnits EventUnits {get;}
public: property virtual DeviceUnits^ EventUnits{
DeviceUnits^ get();
}
public abstract DeviceUnits get_EventUnits();
public abstract function get EventUnits() : DeviceUnits;
Remarks
When an OutputCompleteEvent, ErrorEvent, or StatusUpdateEvent occurs, EventUnits contains a bitwise mask of the unit(s).
EventUnits is typically initialized to Unit1. It should then be kept current by the service object while the device is enabled.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Platforms
Development Platforms
Windows XP Home Edition, Windows XP Professional, Windows Server 2003, Windows Longhorn, and Windows 2000
Target Platforms
See Also
Reference
BumpBar Class
BumpBar Members
Microsoft.PointOfService Namespace
OutputCompleteEvent
ErrorEvent
StatusUpdateEvent