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D3DMPTADDRESSCAPS Values (Windows CE 5.0)

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The following table shows values that are used in the TextureAddressCaps member of the D3DMCAPS structure to describe the texture addressing modes that a device supports (see D3DMTEXTUREADDRESS).

Value Description
D3DMPTADDRESSCAPS_WRAP Indicates that the device supports the device supports the D3DMTADDRESS_WRAP texture addressing mode.
D3DMPTADDRESSCAPS_MIRROR Indicates that the device supports the device supports the D3DMTADDRESS_MIRROR texture addressing mode.
D3DMPTADDRESSCAPS_CLAMP Indicates that the device supports the device supports the D3DMTADDRESS_CLAMP texture addressing mode.
D3DMPTADDRESSCAPS_BORDER Indicates that the device supports the device supports the D3DMTADDRESS_BORDER texture addressing mode.
D3DMPTADDRESSCAPS_INDEPENDENTUV Indicates that the device is capable of specifying separate texture addressing modes for different texture coordinates. Otherwise, setting the mode for once coordinate will change all of the coordinates addressing mode.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dmcaps.h.

See Also

Direct3D Mobile Capability Bits | Direct3D Mobile Macros

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