D3DMSTENCILCAPS Values (Windows CE 5.0)
The following table shows values that are used in the StencilCaps member of the D3DMCAPS structure to describe the stencil buffering operations that the device supports (see D3DMSTENCILOP).
Value | Description |
---|---|
D3DMSTENCILCAPS_KEEP | Indicates that the device supports the D3DMSTENCILOP_KEEP stencil buffering operation. |
D3DMSTENCILCAPS_ZERO | Indicates that the device supports the D3DMSTENCILOP_ZERO stencil buffering operation. |
D3DMSTENCILCAPS_REPLACE | Indicates that the device supports the D3DMSTENCILOP_REPLACE stencil buffering operation. |
D3DMSTENCILCAPS_INCRSAT | Indicates that the device supports the D3DMSTENCILOP_INCRSAT stencil buffering operation. |
D3DMSTENCILCAPS_DECRSAT | Indicates that the device supports the D3DMSTENCILOP_DECRSAT stencil buffering operation. |
D3DMSTENCILCAPS_INVERT | Indicates that the device supports the D3DMSTENCILOP_INVERT stencil buffering operation. |
D3DMSTENCILCAPS_INCR | Indicates that the device supports the D3DMSTENCILOP_INCR stencil buffering operation. |
D3DMSTENCILCAPS_DECR | Indicates that the device supports the D3DMSTENCILOP_DECR stencil buffering operation. |
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmcaps.h.
See Also
Direct3D Mobile Capability Bits | Direct3D Mobile Macros
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