Share via


IDirect3DMobile (Windows CE 5.0)

Send Feedback

This interface is used to manipulate the main Direct3D® Mobile object. Use this interface to enumerate the devices available on the system, to query devices for their capabilities and other information, and retrieve an IDirect3DMobileDevice interface to represent a given device. Only one Direct3D Mobile object may exist on the system at one time; consequently only one application may use Direct3D Mobile at any one time.

This interface includes the IDirect3DMobile::RegisterSoftwareDevice method to allow an application to create its own device for the lifetime of the Direct3D Mobile object.

Methods

The following table shows the methods for this interface by functional grouping. Like all COM interfaces, this interface inherits the methods for the IUnknown interface.

Grouping Method
Device Management CheckDepthStencilMatch
CheckDeviceFormat
CheckDeviceFormatConversion
CheckDeviceMultiSampleType
CheckDeviceType
CreateDevice
RegisterSoftwareDevice
Adapter Management GetAdapterDisplayMode
GetAdapterIdentifier
GetAdapterModeCount
Capabilities GetDeviceCaps

CheckProfile

Obtaining a Pointer

You can obtain a pointer to this interface by calling Direct3DMobileCreate.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

Direct3D Mobile Interfaces

Send Feedback on this topic to the authors

Feedback FAQs

© 2006 Microsoft Corporation. All rights reserved.