Windows Media Player Control Architecture (Windows CE 5.0)
The Windows Media Player control is built on DirectShow technology. DirectShow is based on Component Object Model (COM) architecture, which uses components called filters that can be plugged in to process multimedia data. Each filter is designed to receive digital input, process the data, and pass the results on to the next filter. The filters are arranged in a what is called a filter graph.
DirectShow technology is based on Microsoft DirectDraw® for two-dimensional graphics hardware acceleration.
Filters and filter graphs can be created by implementing COM interfaces that use the class libraries and documentation provided by DirectShow. However, it is not necessary to understand Microsoft Visual C++® programming or COM to use the Windows Media Player control.
The following illustration shows the relationship between DirectShow and the Windows Media Player control.
See Also
Windows Media Player Control Application Development
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