GDI Structures (Windows CE 5.0)
The following table shows the GDI structures.
Programming element | Description |
---|---|
BITMAP | This structure defines the type, width, height, color format, and bit values of a bitmap. |
BITMAPCOREHEADER | This structure contains information about the dimensions and color format of a device-independent bitmap (DIB). |
BITMAPCOREINFO | This structure defines the dimensions and color information for a device independent bitmap (DIB). |
BITMAPFILEHEADER | This structure contains information about the type, size, and layout of a file that containing a device-independent bitmap (DIB). |
BITMAPINFO | This structure defines the dimensions and color information of a Windows-based device-independent bitmap (DIB). |
BITMAPINFOHEADER | This structure contains information about the dimensions and color format of a device-independent bitmap (DIB). |
COLORREF | This value is a 32-bit value used to specify an RGB color. |
DEVMODE | This structure contains information about a printer environment and device initialization. |
DIBSECTION | This structure contains information about a device-independent bitmap (DIB). |
DISPLAY_DEVICE | This structure receives information about the display device specified by the iDevNum parameter of the EnumDisplayDevices function. |
OUTLINETEXTMETRICW | This structure contains metrics describing a TrueType font. |
GRADIENT_RECT | This structure specifies the index of two vertices in the pVertex array in the GradientFill function. |
LOGBRUSH | This structure defines the style, color, and pattern of a logical brush. |
LOGPALETTE | This structure defines a logical color palette. |
LOGPEN | This structure defines the style, width, and color of a pen. |
PAINTSTRUCT | This structure contains information that an application uses to paint the client area of a window owned by that application. |
PALETTEENTRY | This structure specifies the color and usage of a logical palette entry. |
PALETTERGB | This macro accepts three values that represent the relative intensities of red, green, and blue and returns a palette-relative RGB specifier consisting of 2 in the high-order byte and an RGB value in the three low-order bytes (with a value representing the intensity of red, green, or blue in each of the bytes). |
POINT | This structure defines the x- and y-coordinates of a point. |
POINTS | This structure defines the coordinates of a point. |
RECT | This structure defines the coordinates of the upper-left and lower-right corners of a rectangle. |
RECTL | This structure defines the coordinates of the upper-left and lower-right corners of a rectangle. |
RGBQUAD | This structure describes a color consisting of relative intensities of red, green, and blue. |
RGBTRIPLE | This structure describes a color consisting of relative intensities of red, green, and blue. |
RGNDATA | This structure contains a header and an array of rectangles that make up a region. |
RGNDATAHEADER | This structure describes the data returned by the GetRegionData function. |
SIZE | This structure specifies the width and height of a rectangle. |
TRIVERTEX | This structure defines the screen position, color, and alpha information for a point. |
VIDEOPARAMETERS | This structure contains information for a video connection. |
See Also
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