IDirect3DMobileDevice::GetTransform (Windows CE 5.0)
This method retrieves a matrix describing a transformation state.
HRESULT GetTransform( D3DMTRANSFORMSTATETYPE State, D3DMMATRIX* pMatrix, D3DMFORMAT* pFormat);
Parameters
- State
[in] Device state variable that is being modified. This parameter can be any member of the D3DMTRANSFORMSTATETYPE enumerated type. - pMatrix
[out] Pointer to a D3DMMATRIX structure that describes the returned transformation state. - pFormat
[in] A pointer to a member of the D3DMFORMAT enumerated type that describes the numerical format for the transformation.
Return Values
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
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