IDirect3DMobileDevice::SetClipStatus (Windows CE 5.0)
This method is used to reset the internal data structures that a driver uses to monitor clipping operations on primitives. Calling this function allows the driver to start processing with a known starting value. The driver will then AND and OR the appropriate bits into the structure as primitives are processed.
HRESULT SetClipStatus( CONST D3DMCLIPSTATUS* pClipStatus);
Parameters
- pClipStatus
[in] A pointer to a D3DMCLIPSTATUS structure that contains the new clipping data for the driver to use.
Return Values
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
IDirect3DMobileDevice | D3DMCLIPSTATUS
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