Share via


WGF11 -- Multi-threading -- one-way stress test

This automated test verifies the requirements listed in the test details table.

The content in this topic applies to the following test jobs:

  • WGF11 -- Multi-threading -- one-way stress test

  • WGF11 -- Multi-threading -- one-way stress test (FeatureLevel 10.0)

  • WGF11 -- Multi-threading -- one-way stress test (FeatureLevel 10.0) (WoW64)

  • WGF11 -- Multi-threading -- one-way stress test (WoW64)

  • WGF11 -- Multi-threading -- two-way stress test

  • WGF11 -- Multi-threading -- two-way stress test - do not bind

  • WGF11 -- Multi-threading -- two-way stress test - do not bind (FeatureLevel 10.0)

  • WGF11 -- Multi-threading -- two-way stress test - do not bind (FeatureLevel 10.0) (WoW64)

  • WGF11 -- Multi-threading -- two-way stress test - do not bind (WoW64)

  • WGF11 -- Multi-threading -- two-way stress test - immediate context

  • WGF11 -- Multi-threading -- two-way stress test - immediate context (FeatureLevel 10.0)

  • WGF11 -- Multi-threading -- two-way stress test - immediate context (FeatureLevel 10.0) (WoW64)

  • WGF11 -- Multi-threading -- two-way stress test - immediate context (WoW64)

  • WGF11 -- Multi-threading -- two-way stress test (FeatureLevel 10.0)

  • WGF11 -- Multi-threading -- two-way stress test (FeatureLevel 10.0) (WoW64)

  • WGF11 -- Multi-threading -- two-way stress test (WoW64)

Test details

Associated requirements

Device.Graphics.AdapterRender.D3D101Core.D3D101CorePrimary Device.Graphics.AdapterRender.D3D111Core.D3D111CorePrimary Device.Graphics.AdapterRender.D3D11Core.D3D11CorePrimary Device.Graphics.AdapterRender.D3D11DriverCommandLists.D3D11CoreB Device.Graphics.AdapterRender.D3D11DriverConcurrentObjectCreation.D3D11CoreA

See the device hardware requirements.

Platforms

Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2

Expected run time

~2 minutes

Categories

Certification Reliability

Type

Automated

 

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

More information

Command syntax

Command option Description

Te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::OneWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_10_0'"

Runs both the WGF11 -- Multi-threading -- one-way stress test (FeatureLevel 10.0) test job and the Multi-threading -- one-way stress test (FeatureLevel 10.0) (WoW64) case.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::OneWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_11_0'"

Runs both the WGF11 -- Multi-threading -- one-way stress test (FeatureLevel 11.0) test job and the WGF11 -- Multi-threading -- one-way stress test (FeatureLevel 11.0) (WoW64) test job.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::TwoWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_10_0' and @Data:ScenarioId='2'"

Runs both the WGF11 -- Multi-threading -- two-way stress test - do not bind (FeatureLevel 10.0) test job and the WGF11 -- Multi-threading -- two-way stress test - do not bind (FeatureLevel 10.0) (WoW64) test job.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::TwoWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_11_0' and @Data:ScenarioId='2'"

Runs both the WGF11 -- Multi-threading -- two-way stress test - do not bind (FeatureLevel 11.0) test job and the WGF11 -- Multi-threading -- two-way stress test - do not bind (FeatureLevel 11.0) (WoW64) test job.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::TwoWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:ScenarioId='3' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_10_0'"

Runs both the WGF11 -- Multi-threading -- two-way stress test - immediate context (FeatureLevel 10.0) test job and the WGF11 -- Multi-threading -- two-way stress test - immediate context (FeatureLevel 10.0) (WoW64) test job.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::TwoWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:ScenarioId='3' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_11_0'"

Runs both the WGF11 -- Multi-threading -- two-way stress test - immediate context (FeatureLevel 11.0) test job and the WGF11 -- Multi-threading -- two-way stress test - immediate context (FeatureLevel 11.0) (WoW64) test job.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::TwoWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_10_0' and @Data:ScenarioId='1'"

Runs both the WGF11 -- Multi-threading -- two-way stress test (FeatureLevel 10.0) test job and the WGF11 -- Multi-threading -- two-way stress test (FeatureLevel 10.0) (WoW64) test job.

te.exe D3D11Chess.dll /select:"@Name='D3D11Stress::TwoWayStress#*' and @Data:DriverType='D3D_DRIVER_TYPE_HARDWARE' and @Data:FeatureLevel='D3D_FEATURE_LEVEL_11_0' and @Data:ScenarioId='1'"

Runs both WGF11 -- Multi-threading -- one-way stress test the WGF11 -- Multi-threading -- two-way stress test (FeatureLevel 11.0) test job and the WGF11 -- Multi-threading -- two-way stress test (FeatureLevel 11.0) (WoW64) test job.

 

Note  

For command line help for this test binary, type /h.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\TestBinRoot]\nttest\windowstest\tools\

D3D10ProxyDriver.dll

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\support\

D3d11_1SDKLayers.dll

<[testbinroot]>\OSBinRoot]\nttest\windowstest\graphics\d3d\support\

D3D11Chess.dll

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\chess\

D3D11ProxyDriver.dll

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\OSBinRoot]\nttest\windowstest\graphics\d3d\support\

D3d11SDKLayers.dll

<[testbinroot]>\OSBinRoot]\nttest\windowstest\graphics\d3d\support\

D3D11Stress.Configuration.pict

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\chess\

D3D11Stress.OneWay.pict

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\chess\

D3D11Stress.ThreeWay.pict

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\chess\

D3D11Stress.TwoWay.pict

<[testbinroot]>\TestBinRoot]\nttest\windowstest\graphics\d3d\chess\

D3dcompiler_test.dll

<[testbinroot]>\OSBinRoot]\nttest\windowstest\graphics\d3d\support\

D3dx10_test.dll

<[testbinroot]>\OSBinRoot]\nttest\windowstest\graphics\d3d\support\

D3dx11_TEST.dll

<[testbinroot]>\OSBinRoot]\nttest\windowstest\graphics\d3d\support\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

 

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d11_1sdklayers.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3d11sdklayers.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

d3dx11_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

WGF11Async.exe

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf

 

 

 

Send comments about this topic to Microsoft