WDDM Sync - VolBlt Test
This automated test verifies that user-mode drivers properly synchronize the CPU and GPU when resources are used by the CPU and GPU
This test creates a video memory volume texture. It then uses the VolBlt DDI to ask the user-mode driver to program the GPU to write into the volume texture. The test then locks the texture with the CPU and verifies that the texture contents read by the CPU match the contents that should have been written into the texture via the VolBlt DDI.
This topic applies to the following test jobs:
WDDM Sync - VolBlt Test
WDDM Sync - VolBlt Test (WoW64)
Test details
Associated requirements |
Device.Graphics.WDDM.DisplayRender.Base |
Platforms |
Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2 |
Expected run time |
~5 minutes |
Categories |
Certification Functional |
Type |
Automated |
Running the test
Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites..
Troubleshooting
For troubleshooting information, see Troubleshooting Device.Graphics Testing.
More information
Command syntax
Command option | Description |
---|---|
Sync.exe monitor:1 VolBlt |
Runs both the WDDM Sync - VolBlt Test test job and the WDDM Sync - VolBlt Test (WoW64) test job. |
File list
File | Location |
---|---|
Configdisplay.exe |
<[testbinroot]>\nttest\windowstest\tools\ |
Sync.exe |
<[testbinroot]>\nttest\ |
TDRWatch.exe |
<[testbinroot]>\nttest\windowstest\graphics\ |