z property
Gets a value that indicates the z location for the light source in the coordinate system established by attribute ISVGFilterElement::primitiveUnits on the filter element, assuming that, in the initial coordinate system, the positive z-axis comes out towards the person viewing the content and assuming that one unit along the z-axis equals one unit in x and y.
This property is read-only.
Syntax
HRESULT get_z(
[out] SVGAnimatedNumber **<number>
);
Property values
Type: SVGAnimatedNumber
An SVGAnimatedNumber object that specifies the z-coordinate value
Standards information
- Scalable Vector Graphics: Filter Effects, Section 15.25.16
Remarks
If the ISVGFEPointLightElement::z attribute is not specified, then the effect is as if a value of 0 were specified.