stitchTiles property

Provides a way to smooth the tiles generated by the turbulence calculation.

This property is read-only.

 

Syntax

HRESULT get_stitchTiles(
  [out] SVGAnimatedEnumeration **ptr
);

Property values

Type: SVGAnimatedEnumeration

The values are stitch or noStitch.

Standards information

Remarks

Turbulence is generated by creating a set of randomly generated tiles and then stitching them together. You can create a smoothing effect where the tiles join by specifying stitch. The default value is noStitch.