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DepthSpacePoint Structure

A 2D location in depth space.

Syntax

typedef struct _DepthSpacePoint {
    float X;
    float Y;
} DepthSpacePoint;

Members

  • X
    The X component in depth space.
  • Y
    The Y component in depth space.

Remarks

Depth space is the term used to describe a 2D location on the depth image. Think of this as a row/column location of a pixel where x is the column and y is the row. So x=0, y=0 corresponds to the top left corner of the image and x=511, y=423 (width-1, height-1) is the bottom right corner of the image. In some cases, a z value is needed in order to map out of depth space. For these cases, simply sample the depth image at the row/column in question, and use that value (which is depth in millimeters) directly as z.

Requirements

Header: kinect.h

Library: kinect20.lib