JointType Enumeration
Joint types in a skeleton.
Syntax
public enum class JointType
public enum JointType
var jointType = WindowsPreview.Kinect.JointType.ankleLeft;
Members
Member | Value | Description |
---|---|---|
AnkleLeft | 14 | Left ankle |
AnkleRight | 18 | Right ankle |
ElbowLeft | 5 | Left elbow |
ElbowRight | 9 | Right elbow |
FootLeft | 15 | Left foot |
FootRight | 19 | Right foot |
HandLeft | 7 | Left hand |
HandRight | 11 | Right hand |
HandTipLeft | 21 | Tip of the left hand |
HandTipRight | 23 | Tip of the right hand |
Head | 3 | Head |
HipLeft | 12 | Left hip |
HipRight | 16 | Right hip |
KneeLeft | 13 | Left knee |
KneeRight | 17 | Right knee |
Neck | 2 | Neck |
ShoulderLeft | 4 | Left shoulder |
ShoulderRight | 8 | Right shoulder |
SpineBase | 0 | Base of the spine |
SpineMid | 1 | Middle of the spine |
SpineShoulder | 20 | Spine |
ThumbLeft | 22 | Left thumb |
ThumbRight | 24 | Right thumb |
WristLeft | 6 | Left wrist |
WristRight | 10 | Right wrist |
Remarks
This following figure shows the skeleton that is made up of each of these joint types.
Figure 1. Skeleton positions relative to the human body
Requirements
Namespace: WindowsPreview.Kinect
Metadata: windowspreview.kinect.winmd