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Vector4 Structure

A four component vector (x,y,z,w).

Syntax

typedef struct _Vector4 {
    float x;
    float y;
    float z;
    float w;
} Vector4;

Members

  • x
    The X component.
  • y
    The Y component.
  • z
    The Z component.
  • w
    The W component.

Requirements

Header: kinect.h

Library: kinect20.lib