KinectManipulationDelta Structure
Represents the accumulated transformations for the current manipulation.
Syntax
typedef struct _KinectManipulationDelta {
PointF Translation;
float Scale;
float Rotation;
float Expansion;
} KinectManipulationDelta;
Members
- Translation
The change in x and y screen coordinates, in the core window coordinate space (normalized [0,1]). - Scale
The multiplicative change in zoom factor. - Rotation
The change in angle of rotation, in degrees. This will always be 0. - Expansion
Manipulation expansion delta. This will always be 0.
Requirements
Header: kinect.h
Library: TBD