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KinectManipulationDelta Structure

Represents the accumulated transformations for the current manipulation.

Syntax

typedef struct _KinectManipulationDelta {
    PointF Translation;
    float Scale;
    float Rotation;
    float Expansion;
} KinectManipulationDelta;

Members

  • Translation
    The change in x and y screen coordinates, in the core window coordinate space (normalized [0,1]).
  • Scale
    The multiplicative change in zoom factor.
  • Rotation
    The change in angle of rotation, in degrees. This will always be 0.
  • Expansion
    Manipulation expansion delta. This will always be 0.

Requirements

Header: kinect.h

Library: TBD