NegativeFilter Class
Converts the image to a negative.
Namespace: Lumia.Imaging.Artistic
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
Syntax
public sealed class NegativeFilter : IFilter,
__INegativeFilterPublicNonVirtuals
'Declaration
Public NotInheritable Class NegativeFilter
Implements IFilter, __INegativeFilterPublicNonVirtuals
public ref class NegativeFilter sealed : IFilter,
__INegativeFilterPublicNonVirtuals
Lumia.Imaging.Artistic.NegativeFilter = function();
Type.createClass(
'Lumia.Imaging.Artistic.NegativeFilter',
null,
Lumia.Imaging.IFilter,
Lumia.Imaging.Artistic.__INegativeFilterPublicNonVirtuals);
Examples
using (var filterEffect = new FilterEffect(source))
{
// Initialize the filter and add the filter to the FilterEffect collection
var filter = new NegativeFilter();
filterEffect.Filters = new IFilter[] { filter };
// Create a target where the filtered image will be rendered to
var target = new WriteableBitmap(width, height);
// Create a new renderer which outputs WriteableBitmaps
using (var renderer = new WriteableBitmapRenderer(filterEffect, target))
{
// Render the image with the filter(s)
await renderer.RenderAsync();
// Set the output image to Image control as a source
ImageControl.Source = target;
}
await SaveEffectAsync(filterEffect, "NegativeFilter.jpg", outputImageSize);
}
Inheritance Hierarchy
System.Object
Lumia.Imaging.Artistic.NegativeFilter
Version Information
Lumia Imaging SDK
Supported in: 2.0