Direct3DSurfaceImageSource Members
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The Direct3DSurfaceImageSource type exposes the following members.
Constructors
Name | Description | |
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Direct3DSurfaceImageSource() |
Creates and initializes a new image source.
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Direct3DSurfaceImageSource(IDirect3DSurface) |
Creates and initializes a new image source with a bitmap. The bitmap is not copied.
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Methods
Name | Description | |
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Clone |
Clone the image provider.
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CreateImageWorker |
Create a worker that can perform image processing.
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GetBitmapAsync | ||
GetInfoAsync |
This method is no longer supported and should not be called. See remarks.
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Invalidate |
Flags the image resource as invalid, causing it to be reloaded the next time it is needed.
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Lock |
This method is no longer supported and should not be called. See remarks.
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PreloadAsync |
This method is no longer supported and should not be called. See remarks.
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Extension Methods
Name | Description | |
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AsAnimationFrame |
Returns an AnimationFrame with the specified IImageProvider as its source and the specified frame duration.
(Defined by ImageProviderExtensions.) |
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Then<TImageConsumer> |
Enables a fluid way of chaining multiple IImageProvider objects and IImageConsumer objects.
(Defined by ImageProviderExtensions.) |
Properties
Name | Description | |
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Direct3DSurface |
The Direct3D surface that will be used as source.
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FrameCount | ||
FrameIndex | ||
ImageFormat |
Format of the image data.
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ImageSize | ||
Resource |
The underlying resource.
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SupportedRenderOptions |
Supported rendering options.
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