Lumia.Imaging.Workers.Direct2D Namespace
[Missing <summary> documentation for "N:Lumia.Imaging.Workers.Direct2D"]
Classes
Class | Description | |
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Direct2DPixelShaderImageWorkerBase |
Managed base class for a user-implemented Direct2D image worker.
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Direct2DPixelShaderImageWorkerBase.ResourceTexture |
Describes and provides bitmap data for a resource texture.
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Direct2DShaderDrawTransformFactory |
Helper methods for authoring GPU effects.
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Structures
Structure | Description | |
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Direct2DResourceTextureOptions |
Describes how a resource texture will be used.
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Interfaces
Interface | Description | |
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IDirect2DImageWorker |
Interface for a Direct2D image worker that implements a native Direct2D effect.
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IDirect2DPixelShaderImageWorker |
Interface for a Direct2D image worker that processes the image using a pixel shader.
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IDirect2DShaderDrawTransform |
Interface for basic drawing using a pixel shader.
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IDirect2DSource |
Interface for a Direct2D image worker that is an image source.
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Enumerations
Enumeration | Description | |
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Direct2DBorderSampling |
Specifies how pixels should be sampled in the border area outside the actual image.
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Direct2DFilter |
Describes how to filter pixels sampled from a texture.
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Direct2DPixelOptions |
Indicates options for drawing using a pixel shader.
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