VibranceEffect Members
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The VibranceEffect type exposes the following members.
Constructors
Name | Description | |
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VibranceEffect() |
Creates and initializes a new Vibrance effect with default values.
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VibranceEffect(IImageProvider) |
Creates and initializes a new Vibrance effect that uses the provided image source.
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VibranceEffect(IImageProvider, Double, Double, Double, RampedRange) |
Creates and initializes a new Vibrance effect that uses the provided image source.
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Methods
Name | Description | |
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Clone |
Clone the image provider.
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CreateImageWorker |
Create a worker that can perform image processing.
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GetBitmapAsync | ||
GetInfoAsync |
This method is no longer supported and should not be called. See remarks.
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GetSources | ||
Lock | ||
PreloadAsync |
This method is no longer supported and should not be called. See remarks.
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SetSource |
Set a source by index.
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Extension Methods
Name | Description | |
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AsAnimationFrame |
Returns an AnimationFrame with the specified IImageProvider as its source and the specified frame duration.
(Defined by ImageProviderExtensions.) |
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Then<TImageConsumer> |
Enables a fluid way of chaining multiple IImageProvider objects and IImageConsumer objects.
(Defined by ImageProviderExtensions.) |
Properties
Name | Description | |
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Level | The strength of the effect. Range: Level >= 0, where 0.0 results in no adjustment. Recommended range is [0, 1]. |
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PropertyDescriptions | ||
Sensitivity | Sensitivity specifying how low saturated pixels will be affected by the effect. Range [0.0, 1.0], where 0.0 results in no adjustment for low saturated pixels. |
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SkinHueRange | Specifies the range which is considered human skin color range, specifying where the effect isn't applied. The ramp is specified in Hue space, with Red at 0 degrees. Range: -21 <= BeginRamp < BeginSustain < EndSustain < EndRamp <= 240 |
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SkinLevel | The strength of the effect on skin color tones. Range [0.0, 1.0], where 0.0 results in no vibrance, and 1.0 results in full vibrance being applied to skin tones. |
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Source |
The IImageProvider that will be used as source.
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SourceCount |
The number of sources that can be set.
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SupportedRenderOptions |
Supported rendering options.
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