PlayReady Client SDK for Windows Store Apps
This section describes how to add PlayReady protected media content to your Windows Store app.
PlayReady Client SDK for Windows Store Apps enables developers to create Windows Store apps capable of providing PlayReady content to the user while enforcing the access rules defined by the content provider. This section describes changes made to Microsoft PlayReady Client SDK for Windows Store Apps for Windows 10 and how to modify your PlayReady Windows Store app to support the changes made from the previous Windows 8.1 version to the Windows 10 version.
In this section
Topic | Description |
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This topic provides a list of changes made to PlayReady Client SDK for Windows Store Apps to enable PlayReady content protection on Windows 10. |
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This topic lists the programming considerations that you should take into account when creating your PlayReady-enabled Windows Store app for Windows 10. |
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This topic lists any prerequisites for compiling the samples for the PlayReady Client SDK for Windows 10 Store Apps. |
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This section includes information on how to migrate your existing PlayReady Windows 8.x Store apps to Windows 10. |
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This topic provides an overview of how to add PlayReady hardware based digital rights management (DRM) to your Windows Store app. |
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How to: proactively acquire a non-persistent license before playback |
This topic describes how to acquire non-persistent licenses proactively before playback begins. |
This topic describes how to add secure stop to your Windows Store app. |