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Texture2D.SetData Method

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Sets data to the texture.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

Overload List

  Name Description
Public method SetData<T>(array<T[]) Sets 2D texture data.
Public method SetData<T>(array<T[], Int32, Int32) Sets 2D texture data, specifying a start index, and number of elements.
Public method SetData<T>(Int32, Nullable<Rectangle>, array<T[], Int32, Int32) Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.

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