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Starts the license acquisition process.
This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.
|AcquireLicenseAsync(array<Byte)||Starts the license acquisition process.|
|AcquireLicenseAsync(Guid)||Starts the license acquisition process.|
|AcquireLicenseAsync(Stream)||Starts the license acquisition process by specifying a media stream.|
|AcquireLicenseAsync(Guid, ContentKeyType, Guid)||Starts the license acquisition process.|