Matrix.CreateOrthographic Method (Single, Single, Single, Single)
Builds an orthogonal projection matrix.
Syntax
'Declaration
Public Shared Function CreateOrthographic ( _
width As Single, _
height As Single, _
zNearPlane As Single, _
zFarPlane As Single _
) As Matrix
public static Matrix CreateOrthographic (
float width,
float height,
float zNearPlane,
float zFarPlane
)
public:
static Matrix CreateOrthographic(
float width,
float height,
float zNearPlane,
float zFarPlane
)
Parameters
- width
Type: Single
Width of the view volume. - height
Type: Single
Height of the view volume. - zNearPlane
Type: Single
Minimum z-value of the view volume. - zFarPlane
Type: Single
Maximum z-value of the view volume.
Return Value
Type: Matrix
The projection matrix.
Remarks
Projection space refers to the space after applying projection transformation from view space. After the projection transformation, visible content has x and y coordinates ranging from -1 to 1, and z coordinates ranging from 0 to 1.
Unlike perspective projection, in orthographic projection there is no perspective foreshortening.
The viewable area of this orthographic projection is centered on 0,0,0. The x-axis of the area ranges from -width/2 to width/2. The y-axis of the area ranges from -height/2 to height/2. The z-axis of the area ranges from zNearPlane to zFarPlane. These values are relative to the position and x, y, and z-axes of the view.
To obtain the viewable area (in world space) of a scene, create a BoundingFrustum and pass the combined view and projection matrix to the constructor.
Requirements
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
See Also
Reference
Matrix Structure
Matrix Members
Microsoft.Xna.Framework Namespace
Platforms
Windows Phone