AudioEngine.raise_Disposing Method
Raises the Disposing event when called from within a derived class.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
protected void raise_Disposing (
Object value0,
EventArgs value1
)
Parameters
- value0
Invoking object reference; should be this object. - value1
Arguments to pass to the event handler.
See Also
Reference
AudioEngine Class
AudioEngine Members
Microsoft.Xna.Framework.Audio Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista