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Vector3.DistanceSquared Method (Vector3, Vector3, Single)

Calculates the distance between two vectors squared.

Syntax

'Declaration
Public Shared Sub DistanceSquared ( _
         ref value1 As Vector3, _
         ref value2 As Vector3, _
         out result As Single _
)
public static void DistanceSquared (
         ref Vector3 value1,
         ref Vector3 value2,
         out float result
)
public:
static void DistanceSquared(
         ref Vector3 value1,
         ref Vector3 value2,
         out float result
)

Parameters

Remarks

Distance is calculated with the formula:

Bb196325.distance(en-us,XNAGameStudio.42).png

Distance squared is the value before taking the square root. Distance squared can often be used in place of distance if relative comparisons are being made. For example, consider three points A, B, and C. To determine whether B or C is further from A, compare the distance between A and B to the distance between A and C. Calculating the two distances involves two square roots, which are computationally expensive. However, using distance squared provides the same information and avoids calculating two square roots.

Requirements

Namespace: Microsoft.Xna.Framework

Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

See Also

Reference

Vector3 Structure
Vector3 Members
Microsoft.Xna.Framework Namespace

Platforms

Windows Phone