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ContentImporter.Import Method

Called by the framework when importing a game asset. This is the method called by XNA when an asset is to be imported into an object that can be recognized by the Content Pipeline.

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

public virtual abstract T Import (
         string filename,
         ContentImporterContext context
)

Parameters

  • filename
    Name of a game asset file.
  • context
    Contains information for importing a game asset, such as a logger interface.

Return Value

Resulting game asset.

See Also

Reference

ContentImporter Generic Class
ContentImporter Members
Microsoft.Xna.Framework.Content.Pipeline Namespace

Platforms

Windows XP SP2, Windows Vista