Game.Initialize Method
Called after the Game and GraphicsDevice are created, but before LoadContent.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
protected virtual void Initialize ()
Remarks
Override this method to query for any required services, and load any non-graphics resources. Use LoadContent to load graphics resources.
Initialize is called before Draw, so the length of time spent executing code in this method will be experienced by the user as a delay before he or she sees the initial game screen.
Example
In classes that derive from Game, you need to call base.Initialize in Initialize, which will automatically enumerate through any game components that have been added to Game.Components and call their Initialize methods.
protected override void Initialize()
{
base.Initialize();
}
See Also
Reference
Game Class
Game.LoadContent Method
Game Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP