AudioEngine.IsDisposed Property
Gets a value that indicates whether the object is disposed.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public bool IsDisposed { get; }
Property Value
true if the object is disposed; false otherwise.
See Also
Reference
AudioEngine Class
AudioEngine Members
Microsoft.Xna.Framework.Audio Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista