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GraphicsDeviceCapabilities.MaxVertexIndex Property

Gets the maximum size of indices supported for hardware vertex processing.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public int MaxVertexIndex { get; }

Property Value

The maximum size of indices supported for hardware vertex processing.

Remarks

It is possible to create 32-bit index buffers; however, you will not be able to render with the index buffer unless this value is greater than 0x0000FFFF.

See Also

Reference

GraphicsDeviceCapabilities Class
GraphicsDeviceCapabilities Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista