GraphicsDeviceCapabilities.MaxVertexIndex Property
Gets the maximum size of indices supported for hardware vertex processing.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public int MaxVertexIndex { get; }
Property Value
The maximum size of indices supported for hardware vertex processing.
Remarks
It is possible to create 32-bit index buffers; however, you will not be able to render with the index buffer unless this value is greater than 0x0000FFFF.
See Also
Reference
GraphicsDeviceCapabilities Class
GraphicsDeviceCapabilities Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista