MeshBuilder.MergePositionTolerance Property
Note
This property is available only when developing for Windows.
Gets or sets the tolerance for MergeDuplicatePositions. The default value is 0.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public float MergePositionTolerance { get; set; }
Property Value
Tolerance value used by the mesh.
Remarks
When MergeDuplicatePositions is enabled, each call to MeshBuilder.CreatePosition (Vector3) checks to see whether a position exists for which each component of that position varies no more than the current value of MergePositionTolerance from the new position. If one is found, the original position will be reused.
Note
Setting MergePositionTolerance does not also enable position merging. This must be enabled explicitly by calling MergeDuplicatePositions.
See Also
Reference
MeshBuilder Class
MeshBuilder Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP