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TextureInformation.MipLevels Property

Note

This property is available only when developing for Windows.

Gets or sets the number of mip levels of a texture.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public int MipLevels { get; set; }

Property Value

The number of mip levels of the texture.

See Also

Reference

TextureInformation Structure
TextureInformation Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Windows XP SP2, Windows Vista