Ray Structure
Defines a ray.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
[TypeConverterAttribute("typeof(Microsoft.Xna.Framework.Design.RayConverter)")]
[SerializableAttribute()]
public struct Ray : IEquatable<Ray>
See Also
Reference
Ray Members
Microsoft.Xna.Framework Namespace
Programming Guide
Math Overview
How to: Detect Whether a User Clicked a 3D Object
Platforms
Xbox 360, Windows XP SP2, Windows Vista