Texture3D.SetData Method
Copies array data to the texture.
Overload List
Name | Description |
---|---|
Texture3D.SetData (Int32, Int32, Int32, Int32, Int32, Int32, Int32, T[], Int32, Int32, SetDataOptions) | Copies array data to the texture, specifying the dimensions of the volume and the mipmap level where the data is to be placed. |
Texture3D.SetData (T[]) | Copies array data to the texture at mipmap level 0. |
Texture3D.SetData (T[], Int32, Int32, SetDataOptions) | Copies array data to the texture at mipmap level 0, specifying the starting index and number of elements to copy. |
Exceptions
Exception type | Condition |
---|---|
InvalidOperationException | The size of the data passed in is too large or too small for this resource. |
See Also
Reference
Texture3D Class
Texture3D Members
Microsoft.Xna.Framework.Graphics Namespace