MeshBuilder.SetOpaqueData Method
Note
This method is available only when developing for Windows.
Initializes the opaque data for a specific mesh object.
Syntax
'Declaration
Public Sub SetOpaqueData ( _
opaqueData As OpaqueDataDictionary _
)
public void SetOpaqueData (
OpaqueDataDictionary opaqueData
)
public:
void SetOpaqueData(
OpaqueDataDictionary opaqueData
)
Parameters
- opaqueData
Type: OpaqueDataDictionary
Opaque data to be applied to the GeometryContent object of the next triangle.
Remarks
The opaque data is used in conjunction with the current material (set with a call to SetMaterial) to determine the GeometryContent object that will contain the next triangle. MeshBuilder maintains the material value for all future triangles. Therefore, if multiple triangles share the same material, you need only one call to SetMaterial.
SetOpaqueData can be called only on GeometryContent and MeshContent objects.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
MeshBuilder Class
MeshBuilder Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP