ShaderConstantTable Members
The following tables list the members exposed by the ShaderConstantTable type.
Public Constructors
Name | Description | |
---|---|---|
ShaderConstantTable | Initializes a new instance of the ShaderConstantTable class. |
Public Properties
Name | Description | |
---|---|---|
Constants | Gets a collection of the constants in the ShaderConstantTable. | |
Creator | Gets the name of the constant table creator. | |
IsDisposed | Gets a value that indicates whether the object is disposed. | |
Version | Gets the shader version. |
Public Methods
Name | Description | |
---|---|---|
Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. | |
Equals | Overloaded. Returns a value that indicates whether the current instance is equal to a specified object. | |
GetHashCode | Gets the hash code for this instance. | |
GetType | (Inherited from Object.) | |
op_Equality | Compares two objects to determine whether they are the same. | |
op_Inequality | Compares two objects to determine whether they are different. | |
ReferenceEquals | (Inherited from Object.) | |
SetDefaults | Sets the constants in the ShaderConstantTable to their default values. The default values are declared in the variable declarations in the shader. | |
ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. | |
MemberwiseClone | (Inherited from Object.) | |
raise_Disposing | Raises the Disposing event when called from within a derived class. |
Public Events
Name | Description | |
---|---|---|
Disposing | Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime (CLR). |
See Also
Reference
ShaderConstantTable Class
Microsoft.Xna.Framework.Graphics Namespace