SpriteTextureProcessor Class
Processes textures for use as 2D sprites or user interface components.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
[ContentProcessorAttribute]
public class SpriteTextureProcessor : ContentProcessor<TextureContent, TextureContent>
See Also
Reference
SpriteTextureProcessor Members
Microsoft.Xna.Framework.Content.Pipeline.Processors Namespace
Platforms
Windows XP SP2, Windows Vista