VertexShader Members
The following tables list the members exposed by the VertexShader type.
Public Constructors
Name | Description | |
---|---|---|
VertexShader | Initializes a new instance of the VertexShader class. |
Public Properties
Name | Description | |
---|---|---|
GraphicsDevice | Gets the GraphicsDevice associated with this VertexShader. | |
IsDisposed | Gets a value that indicates whether the object is disposed. | |
Name | Gets the name of this vertex shader. | |
Tag | Gets the resource tags for this vertex shader. |
Public Methods
Name | Description | |
---|---|---|
Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. | |
Equals | Overloaded. Returns a value that indicates whether the current instance is equal to a specified object. | |
GetHashCode | Gets the hash code for this instance. | |
GetShaderCode | Gets the shader byte code. | |
GetType | (Inherited from Object.) | |
op_Equality | Compares two objects to determine whether they are the same. | |
op_Inequality | Compares two objects to determine whether they are different. | |
ReferenceEquals | (Inherited from Object.) | |
ToString | Retrieves a string representation of this object. |
Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. | |
MemberwiseClone | (Inherited from Object.) | |
raise_Disposing | Raises the Disposing event when called from within a derived class. |
Public Events
Name | Description | |
---|---|---|
Disposing | Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime. |
See Also
Reference
VertexShader Class
Microsoft.Xna.Framework.Graphics Namespace